Beside affecting users' mental health, use of technology can also have negative repercussions on physical health causing vision problems, hearing loss, and neck strain. (Adults Toy Guide, 2020), In 2019, the equivalent of around 6,650 centuries of porn was consumed on Pornhub. (NetAddiction, n.d.), This age group is more vulnerable to compulsive gambling if members experience isolation or loneliness. (Gambling Commission, 2019), 33% remember the last gambling they saw being about a sports event. Ranked: The 50 most visited websites in the world. (Mayo Clinic, n.d.), Resorting to gambling to escape life challenges. United States digital population 2020. (DataReportal, 2021), We now spend around 42% of our waking lives online, the same time we spend sleeping. (2021). There are over 3.8 billion smartphone users in the world. 12 Best Email Management Software for 2023, 12 Best Remote Monitoring Software Solutions in 2023. (Jacksonville.com, 2011), On February 1, 2012, Taiwanese 23-year-old Chen Jung-yu (, On July 13, 2012, Taiwanese 19-year-old Chuang Cheng Feng collapsed to his death after playing Diablo 3 for 10 hours straight. The severity and extent are as follows: Category A (number of images involving penetrative sexual activity), 46%; Category B (number of images involving non-penetrative sexual activity), 24%; and Category C (number of indecent images of children not falling within Category A or B), 30%. (Betting USA, 2020), Biological, genetic, and environmental factors contribute to online gambling addiction. 11 porn sites among the top 300 websites in the world. (IWF, n.d.), In 2019, 89% of known URLs containing child porn materials were hosted in Europe, up from 79% in 2018. (DIY Genius, 2020), 75.4% consider themselves addicted to their mobile phones. (ScienceDaily, 2020), weekly time spent playing video games increased to 8 hours and 30 minutes, up 60% from 5 hours and 20 minutes before the pandemic. Call for experts to help tackle growing threat of self-generated online child sexual abuse material. Man found dead in Taiwan after multi-day video game binge. On average, a person spends 2 hours and 24 minutes per day on social media. (Adults Toy Guide, 2020), 77% mobile traffic share in 2019, up 10% than in 2017. On top of this, 58% of men and 47% of women suffer from Nomophobia, i.e. Technology is undoubtedly a blessing, but it can also become a curse if you use it improperly, excessively, or for the wrong reasons. (Grinols, E. L., & Mustard, D. B., 2016), More than 67% of compulsive gamblers report committing crimes directly related to gambling. Initially, there was confusion about which game he was playing. (The Recovery Village, 2020), $2,200 to $3,000 the justice system costs, in the form of arrests and corrections, per individual with problem gambling. While China has almost 984 million active social media users, the US has over 300 million. (IWF, n.d.), Between 2005 and 2009, child porn was hosted on servers located in all 50 states of the US. 23.2 million Americans to wager on Super Bowl LV. 52% of US adults get their news on social media. Psychological concerns 1,4-10: Excessive use of technology has been associated with several mental health concerns such as poor psychological well-being, poor self confidence anxiety,. Technology addiction facts show that 39% of Americans are addicted to social media. (The Recovery Village, 2020), The easy accessibility of gambling is responsible for a 3.2 to 5.6% point rise in crime. (NetAddiction, n.d.), Online gamblers can quickly access funds online. Finally, self-disclosure on social media lights up the same part of the brain that also ignites when taking an addictive substance. Deeptrace: The state of deepfakes: Landscape, threats, & impact. (n.d.). 34% of young adults say they are afraid to miss out on things if they do not use social media. (BBFC, 2019). Although 60% of Americans think they touch their phone 100 times or less per . In his book Irresistible, Dr. Alter writes about technology addiction, suggesting that 40 percent of people have some kind of internet-based addiction, be that to social media, pornography or email (which the average worker checks 36 times an hour). Global estimates of modern slavery. Do technology addictions exist? (Covenant Eyes, 2020), Of the adolescents exposed to porn, 28% were first exposed by accident, 19% were unexpectedly shown porn by someone else, and 19% searched for it intentionally. (Kryszajtys, D. T., & Matheson, F. I., 2017), Online gambling is legal for either age 18 or 21, The potential for online sports betting in the US could be worth $23 billion. (The Center for Internet Addiction, 2021), Moreover, an estimated 75% of internet addicts suffer from relationship problems. document.getElementById("comment").setAttribute( "id", "a8f2a47f91f24fd9eb52525bb47a6c47" );document.getElementById("g870abf955").setAttribute( "id", "comment" ); FinancesOnline is available for free for all business professionals interested in an efficient way to find top-notch SaaS solutions. 90% of teens and 96% of young adults are either encouraging, accepting, or neutral when they talk about porn with friends. (Adults Toy Guide, 2020), 50% of women fear that porn dehumanized women. (Conquer Series, 2020), 51% 11 to 13 years old (Fight the New Drug, 2020), 66% 14 to 15 years old (Fight the New Drug, 2020), 79% 16 to 17 years old (Fight the New Drug, 2020), Nearly 27% of teens receive sexts. (Reuters, 2020), Flutter Entertainment is not alone: FanDuel, Fox, MGM Resorts International, and Caesars Entertainment have followed suit, offering online sports betting since the third quarter of 2020. Here are the most relevant video gaming addiction statistics. (ENOUGH IS ENOUGH, n.d.), An estimated 15% of teens are sending sexts. (Covenant Eyes, 2020), Children in the 11 to 13 age group say that their viewing of this content was mostly or all unintentional (62% vs 46% of 16 to 17 -year-olds. In 2021, the video game industry was valued at almost $180 billion. Cash, H., et al (2012, November). 72% of teens and 48% of parents feel the need to immediately respond to texts, social-networking messages, and other notifications. (NCMEC, 2021), 55% of sex trafficking victims met their trafficker through a website or app (Thorn, 2018), In the US, all 50 states, including Washington, DC, and Puerto Rico have reported child trafficking. (Zattoni, F., et al, 2020), 60.2% (60-92% consistency) of women had consumed porn within the last month. poor sleep quality. (The Rolebuild, 2021), 17% of women admit to interrupting intimacy to check their phones. (Source), ConsumerAffairs: Teens most likely to struggle with technology addiction, cited January 2023. The success of video games, however, also comes with a price: child technology statistics and teenage technology addiction statistics reveal that it is likely to be the source of problematic use of technology among children and teens. 59% of their parents agree. (Grinols, E. L., & Mustard, 2016), $1,560 annual medial losses of problem gamblers. Additionally, parents and children are concerned about the effects mobile device use has on their daily lives from driving to the dinner table with over one-third of the families surveyed arguing about it daily. (n.d.). (DataReportal, 2021), By gender, 54.4% of social media users are female while 45.6% are male. (DataReportal, 2021), In 2021, all global social media users will spend a total of 3.7 trillion hours on social media. (IWF, 2019), North America hosted 9% of all known child porn URLs in 2019, down from 18% in 2018, (IWF, 2019), In 2020, 33,690,561 images of child sexual abuse were reported. American smartphone users, on average, launch social media apps 17 times a day. Young, single women are the most addicted to social media among all market segments. Quick Facts on Drug Addiction. (Ipsos Gambling Commission Report, 2019), In the same period, 450,000 gambled regularly. (BBFC, 2019). The problem of pornography. Death by gaming: An investigation into the Taiwan CAF. Prevalence of internet gaming disorder and its association with personality traits and gaming characteristics among Chinese adolescent gamers. Kinnaman, D. (2016, June 20). Gabriel, D. J. (The Rolebuild, 2021), 28% of men and 22% of women said their mobile phones had caused arguments. Old and young, men and women hold on to them as if they were a natural extension of their bodies. EU Office: Grojecka 70/13 Warsaw, 02-359 Poland, US Office: 120 St James Ave Floor 6, Boston, MA 02116. (Grinols, E. L., & Mustard, 2016), Online gambling addiction among college students: 1 in 20 college students meet the criteria for compulsive gambling. 72% of teens and 48% of parents feel the need to immediately respond to texts, social-networking messages, and other notifications. On average, people spend 4 hours and 10 minutes using mobile devices. Online gambling surges to 20% of gambling revenue in 2020. Pornhub deleting millions of content because of these measures is a great step in this direction. (Statista, 2021), Internet addiction disorderalso known as Compulsive Internet Use (CIU), Problematic Internet Use (PIU) or iDisorderaffects up to 8.2% of the American and European population. (Game Quitters 2020), Global video game addiction by gender: 94% males vs. 6% female. (Adult Cam Review, n.d.), Men are 543% more likely to look at porn than females. (Grinols, E. L., & Mustard, 2016), $192 annual median losses of non-problem gamblers. (NCMEC, 2021), Recorded child sexual exploitation (aka child porn) is one of the fastest-growing online businesses. 35% of people think about their phones upon waking, whilst only 10% think of their . (BBC Three, 2019), Teens and young adults view not recycling as more immoral than watching porn. (Gambling Commission, 2019), 57% say their family would discourage them from gambling. Man who killed tot over Xbox convicted. (National Center for Responsible Gaming Fact Sheet, n.d.), Current diagnosis for pathological gambling includes several criteria similar to alcohol and drug dependence: increasing tolerance; symptoms of withdrawal if gambling stopped or reduced; and inability to stop or reduce gambling. Internet pornography by the numbers: A significant threat to society. (Game Quitters, acquired 2021), Gender influences the types of, and reasons for, internet addiction. (Statista, 2020), Among South Korean gamers, 64% are into PC gaming while 90% are into mobile gaming. People who are in the 65+ age demographic are more likely to be addicted to the internet [44%] than the 55-64 age demographic [39%] and the 45-54 age demographic [40%]. (Quartz, 2019), 42 billion visits to Pornhub in 2019 alone, equivalent to 115 million searches per day. (BBFC, 2020), 57% of teens search out porn at least monthly. Analysis of Features, Benefits and Pricing, 10 Team Building Games & Ideas You Should Try In Your Company, The Pros and Cons of CoConstruct: A detailed analysis of the popular construction management software, 7 Best Accounting Software for Medium Sized Businesses, 5 Extremely Cheap Project Management Software Products You can Consider, 5 Top Uses of Project Management Software: How To Benefit from Them. Tobias, who was diagnosed as bipolar before the event, killed her child using her bare hands. (Mayo Clinic, n.d.), Relying on others for money to get out of a difficult financial situation due to gambling. The most up-to-date pornography statistics. (DailyWireless, 2020), 25% of adults wake up at least once during the night to check their mobile phones. It has penetrated our everyday lives. (2017). Cast in Commitment,Molded With Purpose. (Ipsos, 2019), 50% have seen or heard any gambling sponsorships. (NSPCC, 2016), 71% of teens hide online behavior from their parents. Approximately 10% of people's internet use interferes with their professional or private life. (2020, February 25). (Covenant Eyes, 2020), 56% divorce cases that involved one person with an obsessive interest in pornography. In 2020, the total market value of the global internet services industry is estimated at $450.1 billion. (2020, September 3). Teens, on the other hand, spend almost 9 hours daily on social media. Consider this: 46% of people in the US cannot even pay their bills without heavily relying on technology, and for 35%, it helps them pursue personal interests and hobbies. 1 3-4% of gamers are addicted to video games. Some addiction specialists contend that the overuse of video games, social media or other online technology can affect the brain in the same way drug or alcohol dependency does. People touch their phones 2,617 times per day. What is Your Cost of Play? They argue that overuse of technology typically stems from an underlying condition, such as anxiety . (Ipsos, 2019), 68% have seen or heard any gambling adverts. (The Rolebuild, 2021), Overall, 66% of respondents would not trust their partners to use their mobile phones, despite 63% knowing their partners passcodes to unlock their phones. However, in recent years there has been increasing global recognition among public health professionals and academics that particular patterns of video gaming may lead to marked impairment in personal, family, social, educational, occupational or other important areas of functioning and psychological distress for a significant minority of players.